Research time increased from 5 to 30 seconds We have decided to offset the initial costs for teching-up and offsetting them to the specializations. The following update will feature many of the changes that we have been playtesting through our “Balance Preview Mod.” We would like to thank the many community members who have helped us test and provided feedback during this iterative process. With the introduction of a new allied army “British Forces,” one of the main goals for this balance update were to bring all the factions in line each other. Nearby suppression radius increased from 60 to 70 Nearby suppression multiplier reduced from 2.2 to 1 The data has been adjusted to provide more consistent suppression within its area of effect.ĪOE suppression profile changed from 0.1 to 1 Previously the suppression that was added on these units were fairly inconsistent in their result. Light Artillery Suppression (Pak Howitzer & LEIG) Weapon tracking speed horizontal changed from 90 to 45 Reduce flame bonus damage against commonwealth emplacements from 1.5 to 1.25Ĭompensating for no longer leaving damage over time effect.ĪOE Accuracy changed from 0.6/2.8/5 to 15/15/15ĪOE damage changed from 0.4/0.7/1 to 1/1/1ĪOE damage friendly changed from 0.25/0.625/1 to 0.25/0.25/0.25ĪOE distance changed from 2/1.5/1 to 2/2/2ĭamage multiplier vs garrison cover increased from 1 to 2ĭamage multiplier vs heavy cover increased from 1 to 2ĭamage multiplier vs light cover increased from 1 to 1.25 Reduce flame bonus damage to buildings from 1.5 to 1.25 Infantry Held Flame Weapons do not leave Flame damage over time Updating how flame weapons work to be more impactful in the game.Īll Flame Weapon damage over time duration increased from 3 to 20 seconds Reduced the amount of random squad wipes from grenades/mortars.Īdded back the 50% reduce damage modifier to green cover for explosive weapons To account for the increase in flame damage.Īmbient building flame threshold increased from 240 to 480 Cold Tech can be enabled/disabled in Custom Matches ( This option does not affect Deep Snow)Īdded support to queue reverse move order via “shift-clicking”Īll infantry units that can camouflage no longer camouflage when retreating through cover
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